Overview
This chapter discusses the appearance of notehead in Musescore.
Notehead schemes
One aspect of an existing real world music notation system is notehead scheme. They are ruleset used to decide notehead shape's meaning, some of them are supported in Musescore. Supported schemes relate notehead meaning to a note's:
- duration: as in the most widely used scheme.
- pitch (using movable-do or absolute pitch solfege): literally written on it, and
- pitch (relative pitch using shape note solfege): as in "shape note notation" (see reference under External links).
The most widely used scheme is very likely the only one known to many musicians. It is referred to as "Normal" in Musescore and is the default settings for new staff. Details of the nine schemes available in Musescore are covered in Custom staff types:Notehead scheme.
These two-way relationships are usually strictly one-to-one, but could also be loosely one-to-many. Shape note solfege is like a variant of movable-do solfege. For example, in one type of "shape note notation", a triangle must be used to notate a relatively pitched "C4", but triangles are also read as relatively pitched "C"s or "F"s only, and triangles must sing "Fa" or a syllable agree upon by singers on-site. The loosely related shape note solfege notates interval perception way better than "Normal".
Notehead shape

Shown above diamond notehead can be used for harmonic notes in guitar, violin etc; and slash notehead for guitar strums etc.
Each notehead shape in Musescore is determined by two factors: notehead type factor, and note duration factor (or note-value, rhythm).
For the notehead type factor, depending on Musescore four staff types explained in Staff/Part properties:
- On Standard staffs (type 1a, type 1b), the final result is determined in Musescore using three level:
- Level 1 Notehead scheme of a staff (option named "Notehead Scheme" in Musescore 4.1.1): for every note on this staff, notes pitch could be used to determine the notehead type factor according to scheme chosen depending on scheme used, see overview. "Normal" by default, note pitch is not used.
- Level 2 Notehead scheme of a note (option named "Notehead System" in Musescore 4.1.1):
- The default option "Auto" means "ignore this level".
- Other options: scheme to use on this note, overrides Level 1.
- Level 3 Notehead type property of a note. One of the four types by default because "Normal" notehead scheme is used by default. Affects the notehead type factor if and only if the result scheme of Level 1 and Level 2 is "Normal".
- Tablatures (type 2) do not use notes, but you can [ms 4.1.1 shift x does not Crosshead] toggle fret mark / crosshead ghost note with Shift+X,
- On percussion staffs (type 3), instrument (like snare or hi-hat, not the "drumset" Musescore Instrument) determines the notehead type factor. There is only one setting affecting all notes of a staff, see Drumset customization. Only some Noteheads palettes work on percussion staffs.
Do not confuse Notehead type property with notehead type factor
The duration factor can be visually overridden for any note, while keeping its real value and playback intact.
When "Normal" notehead scheme is used, one of the four default notehead type are automatically used on notes on standard staffs and percussion staffs.
Boxed with pink rectangles below are four default Properties panel notehead type options, they correspond to the items in Notehead palettes.
Do not confuse the first (circle) option named "normal" with the "Normal" notehead schemes. The circle option will not be discussed anywhere else inside this chapter to avoid confusion. The second notehead type shown below is named "cross" is also known as "ghost note or dead note" by musicians.

Changing notehead shape
In Musescore, you can assign custom noteheads onto notes on Standard staffs and Percussion staffs but not on Tablature. There are six methods to change the notehead type factor and duration factor.
These three methods changes notehead type factor of notes on standard staffs, and only works when each other are properly configured, read and understand the three level in the overview first.
- To change level 1 notehead scheme of a single staff, affecting all notes:
- Right click on an empty part of the desired staff and select Staff/Part properties.
- Click on the Advanced style properties button (opens Edit Staff Type window).
- Select an option in Notehead scheme dropdown.
- To change level 2 notehead scheme of note(s):
- Select note(s) on a score.
- In the Properties panel, open Note: Head tab.
- select an option from the Notehead system dropdown (you may need to click "Show more" at the bottom of the panel to reveal it): the default "Auto" means "ignore this level".
- To change level 3 notehead type property for notehead type factor:
- Select note(s) on a score.
- Use one of the following:
- In Properties panel, open Note: Head tab, select a Notehead type, or
- Click on an item in the Noteheads palettes, or drag it onto a notehead in the score.
To change notehead type factor on percussion staffs, see Drumset customization. Only some items in Noteheads palette work on percussion staff.
To change a note's duration factor:
- To change note duration, see Entering notes and rests and Editing notes and rests.
- To change the apparent duration without altering real value so that playback is not affected:
- Select note(s) on a score.
- In the Properties panel, open Note: Head tab.
- Select the desired option from the Override visual duration (you may need to click "Show more" at the bottom of the panel to reveal it): the default "Auto" means "no override"
Adding pitch information to notes

shown above 7 Shape (Aikin), a "shape note notation"
There are six methods to change "pitch".
"Normal" and some notehead scheme (see Overview) relates vertical position to pitch:
Some notehead scheme (see Overview) relates notehead shape to pitch information, and loosen the relationship between note vertical position and pitch.
- [copied from ms3 handbook, but cannot figure out on all staff types ms 4.1.1, please add missing info / change/ remove, also see https://github.com/musescore/MuseScore/issues/16500 ] The brackets (parentheses, dead note or ghost note) item in Noteheads palettes can be added to a note or accidental.
- [ms 4.1.1 shift x does not Crosshead] Toggle Tablature fret mark / cross head (ghost note or dead note) with Shift+X
- To use custom notehead shape for visual pitch representation:
- Change level 1 setting as required for the staff.
- Use level 2 "Normal" to override level 1 notehead scheme for selected note(s), but do not change level 1 setting:
- Select note(s) on a score.
- In the Properties panel, open Note: Head tab.
- Select an "Normal" from the Notehead system dropdown (you may need to click "Show more" at the bottom of the panel to reveal it).
- Assign level 3 notehead type property for notehead type factor. Use either one of the following:
- In Properties panel, open Note: Head tab, select a Notehead type, or
- Click on an item in the Noteheads palettes, or drag it onto a notehead in the score.
- These note(s) will be always affected by this notehead type factor regardless of any future pitch change by user unlike other notes on this staff.
- Change duration factor as required.
- To loosen the relationship between note vertical position and pitch so that all notes on a staff create desired playback, take advantage of 'Transposing instruments' feature.
Changing notehead direction
To move notehead(s) horizontally to the other side of stem, use one of the following:
- Press Shift+X, or
- In Properties panel, open Note: Head tab, select a Notehead direction (you may need to click "Show more" at the bottom of the panel to reveal it).

(Note: Contrast this command with X which move notehead horizontally and vertically to other side the stem and beam)
Notehead properties
Selecting a note(s) on score, in the Properties panel Note: Head tab :
- Notehead parentheses: Add or remove parentheses.
- Notehead type: See overview and changing notehead shape.
- Hide notehead: Makes notehead invisible, see Properties: visibility.
- Small notehead
- Duration dot position: This provides an alternative vertical offset for the duration dot.
- Show more / Show less button
- Notehead system: level 2 Notehead scheme, see Overview. The default "Auto" means "ignore this level".
- Override visual duration: change duration factor, see Overview. "Auto" means "no override".
- Note direction: See Changing notehead direction (above).
- Notehead offset: This changes the offset of the notehead only (to change the offset of the complete note, use "Offset" in Properties: Appearance instead).
Notehead style and font
There are 8 font options (two new options compared to Musescore 3) for notehead set in Format→Style→Score. Notehead does not use style profiles (Templates and styles).
Noteheads palette is displayed with Bravura font.
Sharing noteheads between voices
When two notes in different voices coincide on the same beat, they can either share a single notehead, or else be offset to allow the display of both noteheads. This is done automatically by MuseScore according to certain rules (see below).
To force two offset noteheads in different voices to share a single notehead, use one of the following methods:
- Make the smaller-value notehead invisible. This works for the majority of cases.
- Select the smaller value notehead and in the Note section of the Properties toolbar change "Head type (visual only)" to that of the higher value note.
Rules for automatically sharing or offsetting noteheads:
- Notes with stems in the same direction do not share noteheads.
- Dotted notes do not share noteheads with undotted notes.
- Black notes do not share noteheads with white notes.
- Whole notes never share noteheads.
Remove duplicate fretmarks in tablature
If you are using paired standard and tablature staves you will come across situations where a shared notehead in the standard staff generates two fretmarks in tablature. In this case simply hide one of the fretmarks by making it invisible.
See also
External links