The mixer allows you to
A channel strip is automatically created for each instrument in the score (this includes when a mid-score instrument change is applied to a stave). There is also a dedicated metronome channel strip and master fader.
Users of previous versions of MuseScore should note that the concept of a “part track” with subsidiary “channel tracks” does not exist in MuseScore 4 due to compatibility issues with the new playback engine. It may be reintroduced in later versions.
You can display/hide the mixer by:
Each channel strip contains the following controls (described from the bottom of a channel strip upwards):
Mute and solo controls can be used in combination to change which instruments are heard during playback. For example, it is possible to put multiple staves into solo mode, so that only those staves are heard. It is also possible to mute a soloed stave.
Sound row: the virtual instrument to use, exactly one must be selected. Supports three types: SoundFont(.sf2,.sf3), Virtual Studio Technology instrument(VSTi) and MuseSounds(MuseGroup proprietary).
Audio FX row: VST effect to use, allows stacking of multiple, is optional.
Compatible VST plugins installed on your computer will be automatically made available, find VSTi inside Sound drop-downs, find VST effects inside Audio FX drop-downs.
Manual sf2, sf3 preset/bank selection is unsupported (yet, as of Musescore 4.0). In the meantime, try workaround methods in SoundFonts.
sfz files are supported indirectly through a VST sampler, see SoundFonts.
Exactly one sound (virtual instrument) must be selected for each instrument.
The plugin will load as a separate window above your score. When you load an audio FX plugin, a new slot appears in the track
This deactivates the plugin without removing it from the mixer.
This removes the effects plugin from the mixer.