(MS2) Dynamics Should Not Change the the Mallet Sound of Pitched Percussion Instruments
Something that's been extremely irritating with my composing lately is that in MuseScore 2.0, the pitched percussion, particularly the vibraphone, will change its entire sound based on Dynamic level as if someone decided to hit the bars with different mallets entirely. For instance, it sounds as if I go from using normal vibe mallets at mezzo forte to using hard metal mallets at forte, to using very soft marimba-esque mallets at mezzo piano.
Basically, the dynamic should not at all change how "sharp" or "bright" sounding the instrument is. Forte should sound exactly like mezzo forte but louder, not as if you were bashing it with a hard plastic/metal mallet.