MuseScore 4 for iPadOS & EU Digital Markets Act Law

• Dec 4, 2023 - 21:38

I’ve recently switched to using an iPad Pro for most of my mobile work, but I haven’t quite made the switch from using my Mac since MuseScore 4 is currently only available on Desktop platforms (Windows Surface style PCs probably the exception) and others heavy work not possible on an iPad. However, from what I understand (maybe someone can give some feedback on this), the European Union passed a law to allow users to have the freedom (and by extension because of the technology’s global implementation and not just the European market) to install apps from third parties without a first-party only app store/distribution center.

This would mean that I can install software deployed from a third party store or independent publisher direct to my device, like an iPad/iPhone etc.

I’m not an Apple developer or very familiar with Swift code (or Objective-C, UI Kit, etc.), but I’d imagine it would be possible, or the at least open the door, to port macOS applications and software to iPadOS (specifically devices running the M(x) architecture like current macOS desktops and laptops on iPad Pro.

Can an app like MuseScore 4 and its accompanying Muse Sounds library be ported to iPad Pro and independently distributed for download in the near future?


MU4 is not limited to "desk tops". Any powerful enough laptop will do. Laws have nothing to do with it. Does you iPad have 16 gb ram and an 8 core cpu? Tablets don't have the power or the OS to make MU4 work.

In reply to by bobjp

My iPad Pro (any model after 2021) has minimum 8GB RAM, M1 desktop chip but also the option for 16GB RAM. I’d say, at the very least, iPad Pro is more than capable of running MuseScore 4 buttery smooth. My Mac has the same chip architecture and RAM and runs MuseScore 4 and Muse Sounds and several tracks with effects without breaking a sweat.

The reason for not supporting/providing the MuseScore 4 application on IPads or Android tablets has nothing to do with the app store.

As far as I understand, the reason is that there would be too much code that needs to be rewritten (and maintained).

In reply to by AndreasKågedal

I can agree on that, especially with Android. Way too many chips, architectures, and variety of devices to find a middle ground for. I left Android years ago for this exact problem, the apps were horrible and bordering unusable. Hopefully the iPad side of things could change. StaffPad has been great, but working with a mouse and keyboard is way faster than having to work against the handwriting recognition all the time 🫤

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