New Muse sounds for strings have their own wild dynamics?
I'm trying the new sounds, and they seem good. However, the violins and cellos vary wildly in volume, sometimes taking over above any other instrument, and sometimes just fading so much that you can't hear them properly.
And I don't have any dynamic elements in the sheet at all. Is this intended? Is there a way to control this?
I'm thinking of giving up the new sounds just because of this "player that follows their own will".
I agree, I'm experimenting now. Just trying to write a simple string quartet and the dynamics are practically impossible to predict.
It seems to be "intelligently" changing based on the dynamics coming up, but that proves to be a real problem when what you are writing starts to effect something several bars back that you had finished writing!
Violin 1 sometimes interprets a decresc. to "p" as literally stop playing. Like I'm looking at the mixer and there are no bars. It's not even "pp" or "ppp", just a single "p". That's a little extreme.
I would love a less intelligent, more predictable version of these wonderful sounds! As it is I'm considering using the old ones just to get through the work day.
In reply to I agree, I'm experimenting… by chrismcqueenmusic
Yes... I had to use lots of nonsense f, ff, fff, mp, m, mf to make my music sound "almost" ok. If your purpose is to generate good quality audio, the software still needs some adjustments in the intensities. Violin, cello, tubular bells, vocals, they all have weird volume changing behaviors.
I've added some trills to my violin staff and they're very quiet compared to the rest of the piece. Is this expected? I'm a very novice composer, so I'm not sure how some instruments are meant to behave.
In reply to I've added some trills to my… by VanillaBean2022
Unfortunately it seems the sounds are not behaving very well, especially strings.
I always thought of MuseScore as a sheetmusic editor, not a DAW. That it can audition the piece at all is a plus. But it clearly is no competition for the professional sample players.